The Good News: The neighbors heard you screams for help and came running.The Good News: You met a cute firefighter! The Bad News: Detective Beech didn't look very cute when he kicked you off the case.The Bad News: You now understand what Aunt Eloise warned you about in her letter. The Good News: You now understand what Aunt Eloise warned you about in her letter.The Bad News: You now know how long you can survive without food or water. The Good News: Aunt Eloise went to Tampa to visit an old friend.Enter a wrong combination in the safe three times and the security cage will drop around Nancy.Fail to stop the boiler from exploding in time and the school will blow up.Fail to stop the gas leak in the diner and it will blow up.This page reveals the culprits of the games. Do not look at this page if you do not want spoilers for the endings of the games. The games will also start automatically making game saves for each Second Chance scenario with The Phantom of Venice, whether the player used one or not. There is no longer a "No" option starting with game 28. Saying "Yes" will put them back in the game like a Second Chance, and saying "No" will bring up the title and take the player back to Nancy's desk (or the Main Menu in games 26 and 27).
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Starting with The Phantom of Venice, the player will be given a black screen and be presented with one of many scenarios of good news and bad news, and then be asked if they want to try again. In games 16 and 17, the player will automatically be returned to the game as if the Second Chance button was clicked (and in game 17, the player will receive a tip as well). In the first 15 games, the player will be redirected to the Main Menu, where the "Second Chance" option will be available, or they can load a game. Second Chances are when Nancy or whoever the player is make a Fatal Error that results in injury, death, being removed from the case or letting a villain get away.